• Donjuanme@lemmy.world
    link
    fedilink
    arrow-up
    149
    ·
    5 months ago

    Pc gamers when their 350$ handheld laptop has a bigger library, more backwards compatibility, and cross platform access without any monthly subscriptions.

    • Damionsipher@lemmy.world
      link
      fedilink
      arrow-up
      35
      ·
      5 months ago

      I can pirate very easily too - probably saved me about $3k in game costs alone while still having a way larger legit library than 99% of Consol owners

      • Aleric@lemmy.world
        link
        fedilink
        arrow-up
        6
        ·
        5 months ago

        I’ve had three gaming PCs and spent maybe $10K in computer parts in the last fifteen years. I know I’ve definitely saved more than that versus having a console.

        • fallingcats@discuss.tchncs.de
          link
          fedilink
          arrow-up
          8
          ·
          edit-2
          5 months ago

          If you got every major console of one manufacturer during those 15 years you’d have like 3 consoles. That’s less than 2k

              • hdnsmbt@lemmy.world
                link
                fedilink
                arrow-up
                2
                ·
                5 months ago

                8k over 15 years comes out to about 9 games per year. Not that doubtful at all. In any case, the point is piracy gets you more games for less money.

        • Honytawk
          link
          fedilink
          arrow-up
          6
          ·
          5 months ago

          The only thing denuvo has done was delay games a bit for me.

          • Carol@lemmy.dbzer0.com
            link
            fedilink
            arrow-up
            1
            ·
            5 months ago

            Well, normally I wouldn’t have to wait to pirate something. So I think the current situation is pretty bad

        • voxel@sopuli.xyz
          link
          fedilink
          arrow-up
          2
          ·
          edit-2
          5 months ago

          why is denuvo hard to remove tho?
          yeah, there are a lot of traps embeeded in obfuscated code (a total mess and really hard to reverse engineer)
          … but in the end it still has to interface with some service to check for license ownership or obtain some sort of token for decryption, why not hook that or find a way to reuse tokens across multiple machines?