What blows my mind is that segmented runs were ever allowed. I understand it for longer runs, multiple hours, but a sub 4 minute run should never allow cuts.
I understand it from a “if every single level was the optional level, this what the best possible run would be.” Tool assisted speed running before that was a thing.
The fact that levels in that spliced game were faked makes it all pointless through.
Segmented runs make sense in some games, but probably not something like Diablo.
Super Metroid, for example, has a lot of segmented runs between save stations. It’s a lot harder to put together a record-setting non-segmented run than it is to perfect all the segments individually. You lose precious seconds going to save stations, but you save some RNG and mistakes don’t spoil an entire run.
What blows my mind is that segmented runs were ever allowed. I understand it for longer runs, multiple hours, but a sub 4 minute run should never allow cuts.
I understand it from a “if every single level was the optional level, this what the best possible run would be.” Tool assisted speed running before that was a thing.
The fact that levels in that spliced game were faked makes it all pointless through.
Segmented runs make sense in some games, but probably not something like Diablo.
Super Metroid, for example, has a lot of segmented runs between save stations. It’s a lot harder to put together a record-setting non-segmented run than it is to perfect all the segments individually. You lose precious seconds going to save stations, but you save some RNG and mistakes don’t spoil an entire run.